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Showing posts from May, 2016

Wild Arms 2nd Ignition Complete Guide interview

Wild Arms 2nd Ignition Complete Guide (Famitsu, 2000) ワイルドアームズ2ndイグニッションコンプリートガイド ISBN-10: 4757701098 ISBN-13: 978-4757701090 Summary of interview (pg 344-353) with Kaneko Akifumi (writer, total game design), Ookubo Tetsuya (monster design, battle graphics), Itou Yukihiko (character design, field) Kaneko says the theme of the game is heroes; How "hero" is interpreted. An antithesis to the kind of heroes that appear in RPGs. Ootsubo says they ran with their own interests a lot, with even more homages to things that they love, and Itou notes that the people in charge of the battles were having great fun working on the game. Kaneko says that Force is something that builds up with fear, when you're in danger. Regular enemies just die to normal attacks so it's mainly for bosses. It's a system they came up with solely for Ashley- Letting him just transform right off the bat would be equivalent to Ultraman starting a fight with his specium ray. Ootsubo interp...

SRW OG model kit manual setting info

Astranagant model kit manual fluff translation Height: 40.7 metres Weight: Unknown Weapons: ZO Sword, Gun Familiar, Axion Cannon, Infinity Cylinder A mysterious humanoid mobile weapon that cannot yet exist, though some claim to have glimpsed it. It appears out of nowhere, and is thought to be able to travel not just through space but also through parallel worlds. However, its methods of doing so and power source are unknown. It is assumed to be part of the "Chum Tzelem" series of mobile weapon Euzeth Gozzo was working on in the Ze Balmary Empire, but it is unknown if this unit belongs to the empire. Also, technology from Earth's (the surface world) and the underground world of Ra Gias is also used in it, as it has a T-Link System, a sword that uses Zol Orihalconium, and remote attack weapons called familiars. However, its association if any with the SRX and Masoukishin is unknown. Weapons (Infinity Cylinder and Gun Familiar are only in the Premi...

Gundam UC interviews, script clarifications for OVA episode 7

Gundam UC #7 script stuff -Full Frontal's mask glowing DOES mean he's controlling the Neo Zeong remotely.   -When he says he's no longer empty "his face looks, unlike before, like an actual human's- albeit that of one mired in regret". When he removes his mask Syam picks up that there's now something different about him. (i.e. When he addresses Full Frontal as the ghost of Char he meant it literally)   -Only the gatling guns attached to the shields are destroyed by the psycho shard (and not the shields themselves, in the case of the shields).   -The sequence where Banagher and Full Frontal see time is caused by the Sinanju and Unicorn's psychoframes resonating. This is described as vision pouring into their heads as their minds being taken to different space-times.   -When their psyches reach the end of time the Neo Zeong (and Unicorn, though it's not seen in the OVA) start to crumble. There's no actual explanation...